This is an overview of all medical supplies included in DayZ Standalone for now. Some of them can heal, some can directly or indirectly help to achieve the status “healthy”. Or they can protect your character from illness. Some of them are useless in a moment so hope for a change.

Alcohol tincture
  • Hospitals, civilian location (restaurants, pubs), common
  • Occupies 1 slot in the inventory, it can be use repeatedly
  • It can be used for cleaning the wound and rags or bandages (stopping the infection)
  • It can be used for cleaning the rags which makes them pristine
  • After consuming causes with 75% light poisoning and with 20% secondary poisoning
  • Rags are always save for bandaging the wound in a moment
Antibiotics
  • Hospitals, civilian location, less common
  • Occupies 1 slot in the inventory, it can be used repeatedly
  • Useful for prevention and treating an infection or any other illnesses
  • Functional
Bandages
  • Hospitals, civilian location, always inside med.kit, common
  • Occupies 1 slot, it can be used 4 times (25% x 4)
  • It is used to stop bleeding, to make a splint or fireplace
  • Fully functional, indispensable
Blood Bag Kit
  • Hospitals, civilian location, always inside med.kit, less common
  • Occupies 2 slot, it can be used only once
  • It is used to preservation the blood from donor
  • Fully functional
Blood Bag IV
  • It has to be made from Blood Bag Kit and IV Starter Kit
  • Occupies 2 slot, it can be used only once
  • It is used for blood transfusion, gives 2000 units of “blood”
  • In case of wrong blood type it can be deadly
  • Fully functional
Blood Test Kit
  • Hospitals, civilian location, rare
  • Occupies 1 slot, it can be used only once
  • It is used to learn what type of blood you have
  • Fully functional, indispensable for blood transfusion
Charcoal tablets
  • Hospitals, civilian location, rare
  • Occupies 1 slot, it can be used repeatedly
  • It can prevent from light and secondary food poisoning
  • It can’t cure chemical poisoning and heavy food poisoning or infection
  • Fully functional
Defibrillator
  • Hospitals, Fire houses, civilian and military location, common
  • Occupies 4 slots (2×2), It can be used as long as battery stands charged
  • Functional after putting a 9V battery
  • Helpful with unconscious type B, It can be deadly for healthy person
  • Incapable of resurrection of the dead
  • Fully functional
Disinfection spray
  • Hospitals, civilian location, less common
  • Occupies 2 slots (1×2), it can be used repeatedly
  • It is used for disinfection of wounds and items
  • When drunk it causes chemical poisoning
Epinephrine
  • Hospitals, military and civilian locations
  • Occupies 1 slot, it can be used only once
  • Helpful with unconscious type B
  • Fully functional
First Aid Kit (Med. Kit)
  • Almost everywhere, often to be found
  • Occupies 4 slots (2×2), it is possible to hide 6 x 1 slot items there (2×3 slots)
  • Basically contains: 2x bandages, syringe, purification tablets, blood bag kit and IV starter kit
  • Fully functional
Injection Vial
  • Almost everywhere, less common
  • Occupies 1 slot, it can be used only once
  • Together with syringe it should prevent from any disease
  • Nonfunctional at the moment
IV Starter Kit
  • Hospitals, civilians location, common
  • Occupies 1 slot, it can be used only once ( for crafting )
  • It is used for creation of Blood Bag IV or Saline Bag IV
  • Fully functional, indispensable for blood transfusions
Morphine autoinjector
  • Almost everywhere, rare
  • Occupies 1 slot, it can be used only once
  • Usable for treating fractures or pain
  • Fully functional
Splint
  • Crafted by rags/bandages and wooden sticks
  • Occupies 2 slots (1×2), it can be used only once
  • Usable for treating fractures
  • Fully functional
Painkillers
  • Hospitals, civilian locations, less common
  • Occupies 1 slot, it can be used repeatedly
  • It should cure minor illness
  • Nonfunctional at the moment
Rags
  • Crafted from Tshirts, etc. (Tear into rags), can be found in teddy bear
  • Occupies 1 slot, can be stuck up to 6 pieces 1 piece to stop the bleeding
  • Also usable for crafting a splint or fireplace
  • Damaged rags makes infection but that is not implemented into the game so far
  • Functional, indispensable
Saline Bag
  • Hospitals, civilian and military locations, common
  • Occupies 1 slot, usable only once for crafting
  • With IV Start Kit makes Saline Bag IV
  • Fully functional
Saline Bag IV
  • Crafted from Saline bag and IV Start Kit
  • Occupies 2 slots (1×2), usable only once
  • It is used for replenish storage of blood of waking up unconscious type A person, replenish 500 units of “blood”
  • It is universal, can’t do any harm
  • Fully functional
Syringe
  • Hospitals, civilian locations, always in med. kit
  • Occupies 1 slot, repeatedly usable (till the ruined status)
  • Usable for extraction blood from other person (for blood type purposes)
  • Usable for injection of Injection Vial content
  • Testing a blood type doesn’t need syringe so far and injection vial isn’t fuctional
  • Nonfunctional in the moment
  • Vitamin Bottle
  • Almost everywhere, common
  • Occupies 1 slot, repeatedly usable
  • Vitamins should stop the infection and be the alternative prevention from light and medium food poisoning
  • Nonfunctional at the moment
Purification tablets
  • Hospitals, civilian locations, part of med. kit, common
  • Occupies 1 slot, repeatedly usable
  • It serves for purification of unauthenticated water sources and protection against disease
  • It prevents infection of cholera
  • Fully functional
Thermometer
  • Hospitals, civilian locations, less common
  • Occupies 1 slot, usable till “ruined” status
  • Usable for body temperature detection
  • Fully functional
Heatpack
  • Hospitals, civilian and military locations, less common
  • Occupies 1 slot, it can be used only once
  • It’s necessary to activate it in the inventory
  • After activation transmits heat
  • Fully functional
Sewing kit / Leather sewing kit
  • Civilian locations, common
  • Classical sewing kit occupies 1 slot, Leather sewing kit occupies 2 slots, usable till “ruined” status
  • Both of kits can be used to mend wounds
  • With application you put yourself at risk of getting infection
  • Fully functional
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